Illustrator Needed for Art-Forward Board Game Prototype
I’m developing a visually driven, educational board game prototype and am seeking an illustrator or designer to collaborate on early-stage artwork. The project is research-based and design-forward, with a strong emphasis on color, visual clarity, and refined aesthetics. The tone is intelligent, calm, and museum-adjacent rather than cartoon or fantasy. This is not a children’s game, and not character-driven. At this stage, I’m looking for an illustrator who: - Has a strong sense of composition and color - Is comfortable working with structured systems (maps, diagrams, sets, collections) - Can interpret a written brief and visual references thoughtfully - Understands how artwork translates to print The initial scope is limited to prototype visuals only. Full details will be shared privately with shortlisted candidates. What I’m Looking For - Illustration, graphic design, or cartographic experience - Strong color sensitivity - Ability to create artwork that feels cohesive across multiple components - Experience preparing files for print is a plus Deliverables (Prototype Phase) - A small set of illustrated or designed components for a physical board game prototype - Print-ready files (details shared later) Style Direction The visual direction will lean toward one of the following: - Refined, archival, or educational illustration - Clean, modern, information-based design Specific references and creative direction will be provided after selection. Budget - Flexible and dependent on experience and scope. - This is a paid prototype phase with potential for continued collaboration. To Apply Please include: - A portfolio (especially maps, systems, editorial, or educational work if applicable) - A short note about how you approach color and structure in your work Apply tot his job