Software Engineer, Interoperability

Remote, USA Full-time
Roblox is a platform that empowers a global community to create immersive digital experiences. As a Software Engineer on the Interoperability team, you will help build products that assist artists in managing 3D content in Roblox Studio, focusing on tools for importing, exporting, and iterating on 3D assets. Responsibilities Work on UX for 3D Content Iteration Tooling. Primarily Lua UX with some lower level C++ Products you will be working on include Import, Export, Re-Import, and Asset Manager Be part of a tightly-knit high-performing multi-functional team consisting of a mix of Early-in-Career engineers to veteran principal engineers Skills 1-3 years of experience developing a wide-array of software products An undergraduate/graduate degree in computer science, engineering or a related field Proficiency in one or more programming languages such as Lua or C++ Benefits Equity compensation Benefits as described on this page Company Overview Roblox is an online gaming and entertainment platform that offers a shared digital experience that brings people together through play. It was founded in 2004, and is headquartered in San Mateo, California, USA, with a workforce of 1001-5000 employees. Its website is
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