Unity Game Developer (Mobile)

Remote, USA Full-time
We’re a small, fast-moving indie team working on a skill-based narrative rich 3D drag racing game with unique ship customizations and character designs. The twist? The mechanics are a perfect blend of sim-racing depth with anime-arcade vibes. Precision and timing. Redlining. Clutching. Shifting. Spooling turbos. Overheating. Think high-stakes exhilaration of going fast, the smile it puts on your face, delivered on mobile. Our focus is on tight gameplay, over the top Sfx feedback, and a short narrative-driven (no pun intended) campaign. We’re looking for a Unity developer who loves building things that feel good to play, and is excited to dive into a whimsical sci-fi universe with playful storytelling and witty dialogue. What You’ll Do • Develop gameplay systems that simulate realistic driving (e.g., torque curves, acceleration, overheating, clutch timing) from an arcade-friendly angle • Narrative integration — implementing dialogue moments, character interactions, and level-based story progression; working closely with writers to bring lore and personality onto the screen • Collaborate on UX/UI to make gameplay systems intuitive and engaging • Optimize performance for a range of iOS & Android devices to ensure reliable, low-lag experiences • Working closely with a small, passionate team where your ideas actually shape the game Who You Are • You’re comfortable working with physics-based gameplay systems and understand fundamentals like thrust, torque, acceleration, and friction • Comfort with physics-based gameplay (vehicle physics, animation curves, event-driven systems, tuning for feel) • Experience or enthusiasm for anime/toon-shaded visuals — familiarity with toon shaders, cel outlines, stylized lighting, or shader graphs is a plus • You have a keen eye for intuitive UX/UI design, with an appreciation for simplicity • You thrive in small, collaborative teams and take ownership of your work Bonus Points • Experience with mobile optimization (e.g., frame pacing, asset compression, input tuning) • Examples of strong UX/UI design or mock-ups • An interest in sci-fi, stylized worlds, or racing games • Familiarity with backend solutions (PlayFab, Firebase, AWS Gamelift, etc.) • Examples of creative sound design or rhythm mechanics What We Offer • Creative input in worldbuilding, mechanics, and narrative on a project with a unique visual identity and storytelling • Collaborative, creative team environment with direct input into game design • Long-term potential for profit sharing or equity for core contributors • Flexible remote work schedule Additional Details • Location: Remote • Employment Type: Contract-to-Hire • Engine: Unity (C#) • Platform: iOS & Android How to Apply Send us: • A short intro about yourself and why this project excites you • Examples of your work (GitHub, portfolio, or playable demos) • Anything you’ve done related to mobile, narrative, or physics-based gameplay Let’s build something fun and meaningful. Apply tot his job
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