3D Artist Specialist
We are seeking 3D modeling specialists with expertise across hard surface and organic modeling to create accurate, production-ready digital assets from 2D reference material. This includes replicating real-world objects, environments, and living forms with volumetric fidelity. What You’ll Do • Translate 2D reference images into precise 3D models, ensuring accuracy in geometry, proportions, and topology. • Source supplementary references to resolve occlusions, blurry details, or incomplete imagery. • Produce high-quality models across distinct asset categories: • Hard surface: vehicles, props, machinery. • Organic: humans (including realistic digital doubles), animals, plants, and natural forms. • Environment & architecture: buildings, landscapes, set pieces, and world assets. • Iterate on models based on feedback, aligning assets with project quality standards and artistic direction. What We’re Looking For • Bachelor’s or Master’s degree in 3D Art, Animation, Game Design, Computer Graphics, or related field, or equivalent professional experience. • Demonstrated proficiency in industry-standard modeling tools (e.g., Maya, Blender, ZBrush, Houdini, 3ds Max) and familiarity with texturing/UV workflows (e.g., Substance Painter, Mari). • A portfolio showcasing a range of hard surface, organic, and environmental assets, ideally for film, games, AR/VR, or other interactive media. • Strong understanding of anatomy, form, and material definition. • Ability to clearly communicate process and problem-solving steps (“show your work”). • Comfortable in iterative pipelines, with a collaborative mindset and openness to feedback We offer a pay rate of $22 per hour. As a contractor you’ll supply a secure computer and high‑speed internet; company‑sponsored benefits such as health insurance and PTO do not apply. Employment type: Contract Workplace type: Remote Seniority level: Entry Level Apply tot his job