AI/ML Computer Graphics and Robotics for 3D Animation Research Intern - HIRING FOR WINTER

Remote, USA Full-time
Sony Corporation of America is the U.S. headquarters of Sony Group Corporation, known for delivering a vast array of entertainment experiences. They are seeking a Sr. Research Intern to collaborate with a talented research team in developing future products and services in the fields of computer graphics, animation, and character control using AI and Machine Learning technologies. Responsibilities Research, develop and evaluate state-of-the-art machine learning algorithms for the next generation AI/ML based Computer Graphics and Robotics for 3D Animation Apply software engineering skills to identify challenges and future directions for our research Learn, collaborate, and network alongside world-class researchers and creators; present your findings and contribute to the industry-leading entertainment technology community Skills M.S., Ph.D. candidate, or Post-doc in Computer Science, Electrical Engineering, or a related field, or M.S. with research experience equivalent to Ph.D Excellent fundamental research background and demonstrated record of innovation in the theory of AI, Machine Learning, Computer Graphics, or Robotics related areas Excellent knowledge and experience in Physics based motion generation for 3D character control Excellent knowledge and experience in Deep Learning fundamentals and Reinforcement Learning Excellent analytical and mathematical skills Strong professional software development experience Strong familiarity with game development workflow Strong familiarity with neural network training, finetuning workflow Strong familiarity with modern Python and C++ Strong communication, interpersonal, and presentation skills Ability to work independently and/or in a team environment Knowledge and experiences in human object interaction Knowledge and experience in limitation learning and skill learning Knowledge and experience in machine learning based robot control Knowledge and experiences in generative models Familiarity with Isaac-Gym, Blender, Unreal Engine, Unity, MuJoCo, or related software platforms Company Overview Sony develops and manufactures audio, video, communications, and information technology products for the consumer and professional markets. It is a sub-organization of Sony Biz Networks Corporation. It was founded in 1946, and is headquartered in Tokyo, Tokyo, JPN, with a workforce of 10001+ employees. Its website is Company H1B Sponsorship Sony has a track record of offering H1B sponsorships, with 290 in 2025, 258 in 2024, 208 in 2023, 279 in 2022, 210 in 2021, 213 in 2020. Please note that this does not guarantee sponsorship for this specific role.
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