Software Engineer, Reliability

Remote, USA Full-time
Roblox is a platform that empowers users to create and share immersive digital experiences. They are seeking a Software Engineer for their Game Engine Reliability team to enhance engine stability and reliability, focusing on performance and crash metrics. Responsibilities Design and develop features especially in the area of engine reliability to help automatically root cause and abort on regressions Be able to root cause and isolate a change with debugging skills to connect the dots, telemetry and be able to mitigate production engine issues across cross platform products and game servers Be able to maintain composure in the time of crisis and be able to solve game engine problems Skills 1-3 years of professional experience An undergraduate/graduate degree in Computer Science, engineering or a related field One or more programming languages such as Python, C++, Typescript, and C# A passion for games, user-generated content, and social networking Experience navigating ambiguous environments and are able to quickly develop proficiency in coding standards Experience reading, understanding, and parsing through haystacks of telemetry data and being able to isolate and root cause the problem Benefits Equity compensation Company Overview Roblox is an online gaming and entertainment platform that offers a shared digital experience that brings people together through play. It was founded in 2004, and is headquartered in San Mateo, California, USA, with a workforce of 1001-5000 employees. Its website is Company H1B Sponsorship Roblox has a track record of offering H1B sponsorships, with 240 in 2025, 111 in 2024, 139 in 2023, 153 in 2022, 91 in 2021, 92 in 2020. Please note that this does not guarantee sponsorship for this specific role.
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