Unreal Engine 3D Artist

Remote, USA Full-time
## Key Responsibilities: Design and implement high-quality lighting setups using Unreal Engine to create mood, atmosphere, and realism in our game environments. Collaborate with level designers, artists, and directors to understand and execute the visual and thematic goals of each scene. Set dress environments by placing and adjusting assets, props, and lighting to enhance visual storytelling and ensure consistency across levels. Optimize lighting and asset setups for performance without compromising visual quality. Troubleshoot and resolve any issues related to lighting, shading, or rendering. Keep up-to-date with industry trends and advancements in lighting techniques and Unreal Engine features. ## Requirements Strong portfolio showcasing your work in Unreal Engine. Proficiency with Unreal Engine's lighting tools, including but not limited to light sources, post-processing, and material properties. Solid understanding of lighting principles, color theory, and composition. Strong problem-solving skills and attention to detail. Ability to work collaboratively in a fast-paced, team-oriented environment. Excellent communication skills and the ability to take and give constructive feedback. Experience with Blueprints and other Unreal Engine scripting tools. Knowledge of performance optimization techniques for lighting and asset management. Familiarity with industry-standard software such as Maya, 3ds Max, or Blender for asset creation and modification. Apply tot his job
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